Since I am a former fashion designer I decided on the subject of cloth simulation for my Thesis
And I was very lucky to get an internship doing just that.

When I started as an intern at Vintr, they just launched a new project in collaboration with the scientist Marco Fratarcangeli who is a computer scientist running a company called Deform Dynamics
Vintrs assignment is to develop a plugin for 3DsMax to incorporate Deform Dynamics cloth solver and make a guide for artists. In addition to the plugin Vintr produces marketing material to promote the cloth solver. My assignment was to help with development and producing garments for testing and marketing purposes.



